Here are the rules of Future Map Game 3. (Some are copied from Diplomacy: The Future Map Game Rules, and i give them full credit)
Player rules[]
- Be Plausible, 3 implausibilites and your banned for 3 turns. Do another 3 implausibilites on your last chance and your ban is permanent
- If you don't post for 5 turns, your country will be banned and be avaliable for other players to take
- Every turn is 1 year until 2100 where its 5 years, 2200 where its 10 years and 2300 where its 20 years
- The last turn is in 2400
- Please give a reason for a war/embargo/sanctions
- Every 25 years are archived to reduce scrolling
- If you declare war on someone, the other party must respond (I.E You cant invade Pakistan and claim Pakistan lost without Pakistan responding)
- No Nukes, UFOs or aliens
- No Influence, it doesn't make sense in real life
- No real person born after March 31st, 2014 can do something unless that person reaches adulthood.
- Massive cultural shifts. Cultural shifts take many decades, have to have good reason, and tend to not be drastic.
- Religious changes in nations, other than secularism rising in the twentieth century, will almost always just be a denominational change. Being overly liberal for the time period. Especially in the west, religious freedom was a foreign concept in most nations prior to the nineteenth century. In almost all nations, women did not become leaders and important figures with equal rights until the twentieth century
- If you change a country, everything your country did will be undoed and all your country posts will be removed
Mod Rules[]
- Can't ban players for no reasons, if you do, your removed as a mod, you lose your country and are banned for 10 turns
- Inactive mods will be removed