Our Darkest Ruins-Map Game

A sequel to Our Darkest Secrets

Armageddon happened. The world had gone mad. USA, UK, France, Russia and China had obliterated everyone with their nuclear weapons, in a devastating war. The Earth's major population centres were left as irradiated wastelands. No one had been safe. Countries fell as cities and survivors were abandoned. Global infrastructure was down.

In 2100, the descendants of survivors emerged from their bunkers, ready to rebuild from the shattered ruins of the Earth. They planned to return humanity to its former power, and vowed never to repeat the mistakes of their predecessors.

But in a world where survival is key, who can you trust?

Banned Players
You do not want to be on this list, trust me.

Rules

 * 1) There is no set time for when the events will be released. They will most likely be released on Saturdays and Sundays GMT, but if not everyone has submitted their turn, I will give an extra window of two days. After the window, the game wil proceed as usual.
 * 2) To apply, you will need to create a country yourself with a map. Obviously, don't be ridiculous and suddenly control vast amounts of land. I will draw a map with your nation on it. Otherwise, I can provide a list of nations which you can choose from.
 * 3) It is strongly recommended to include lore on your nation.
 * 4) Any player inactive for 4 turns will have their nation turned into an NPC. A further inactive 3 turns will result in the player losing the nation.
 * 5) Players may switch nations every five turns, before the game has started,is their country has been forcefully conquered or vassalised. You may also switch nations if your country descends into civil war. You may also switch your nation if you realise if you have made a mistake. You can only do this once, and a mistake counts as something pre-game existing problem which you were not prepared for. You need to request in the comments to do so. If the mods are the cause of the problem, it will not be accepted.
 * 6) Do not do godmodding. This is when you decide the results of diplomatic actions without consulting the mods or other players. Any turns will be immediately removed and have to be rewritten. If this is done three times, it will result in a temporary ban. If done five times, permanent ban will be the result.
 * 7) Do not metagame. This is when you use exterior knowledge to prevent certain events. Sometimes this can be a coincidence, but if this is intentional, the turn will be taken down and a permanent ban may ensue after 5 turns of doing so.
 * 8) Do not deliberately destroy your nation, which will result in a ban for 10 turns. Do not do anything absolutely stupid (like Sri lanka conquering China in two days), which will result in the turn being taken down.
 * 9) When undergoing military operations, you may decide what happens, but be alert that the mods will influence your war. Do not step outside the realm of plausibility, as it will be seen as godmodding.
 * 10) Technological development of your country can be created by your own nation, but development has to be realistic.
 * 11) You may colonise space at any time if you have the ability and resources to do so. Take your colonisation step by step and be realistic. You can only colonise if you have a space agency and a spaceport.You may build a spaceport if you wish, but you must have sufficient funds and a space agency.
 * 12) The role of the moderator is for responses to players having diplomacy between NPCs, check and edit events if they wish and to make sure no one is cheating or not abiding by the rules. You can sign up to be a moderator in the comments, but to do so you must have prior map game experience (played in at least 2 map games or have had prior experience to running/moderating a map game). Moderators will not be allowed to abuse their powers.
 * 13) The role of the Supreme Gamemaster FireBlaze19 is to check all turns comply with the rules, write, check and edit events every turn, appoint moderators and fill in for empty moderator slots and ban players who do not comply with the rules. Any complaints should be lobbied with the the Supreme Gamemaster but you may not get a response.
 * 14) Turns are one year long until 2100 when they become 2 years long.
 * 15) Do not join just to spite another player.
 * 16) When you invade another nation, you must have good reason to do so. Any joke reasons (e.g. 'I felt like it' or 'I hate their country') will result in a ban for 3 turns. Also do not randomly launch your nukes, as the mods will not treat you kindly.
 * 17) Enjoy!

A Note on the Situation
'''By technological standards, technology is only slightly more advanced than today, though there has been major progress on radioactive clean up. The cultural and ideological situation is up to the players to decide. NB no one has nuclear weapons or biological weapons due to them being responsible for Armageddon.

Map
TBA