Future's Course and Interstellar Weaponry

This page is copied from the Terra Futura Scenario. This scenario has been inactive, however, these weapons are of great thought, and I thought I should use them in my map games as a part of an algorithm

Projectile Weapons

 * Advanced Combat Rifles
 * Advanced Handguns
 * Anti-Mine Dart Bombs
 * Supercavitating Torpedoes
 * Pressurized Environment Handguns
 * Electrothermal Chemical Weapons
 * Micro Missile Launchers
 * Computer-Enhanced Firearms
 * Railguns
 * Coilguns
 * Mass Drivers

Sonic Weapons

 * Sonic Cannons
 * Sonic Firearms

Laser Weapons

 * Laser Dazzlers
 * Chemical Laser Weapons
 * Static Laser Weapons
 * Free-Electron Laser Weapons
 * X-Ray Laser Weapons

Maser Weapons

 * Maser Cannons
 * Maser Firearms

Bombardment Weapons

 * Orbital Bombardment Systems
 * Asteroid Bombardment

Plasma Weapons

 * Plasma Cannons
 * Plasma Firearms
 * Dispersed Plasma Projector
 * Blasters
 * Fusion Cannons
 * Fusion Firearms

Particle Beam Weapons

 * Particle Beam Weapons (Note: This refers to neutral particle beams only.)
 * Ion Weapons
 * Meson Weapons
 * Disintegrators
 * Phasers
 * Death Stars
 * Pulsar Cannons
 * Quasar Cannons

Melee Weapons

 * Electrified Blades
 * Combat Chainsaws
 * Molecular Edged Blades
 * Vibro Blades
 * Monomolecular Whips
 * Lightsabers
 * Variable Swords

Miscellaneous Weapons

 * Antimatter Weapons
 * Negative Matter Weapons
 * Dark Matter Weapons
 * Probability Weapons

Defenses & Countermeasures

 * Carbon Fiber Armor
 * Laser Weapon Countermeasures
 * Sandcasters
 * Plasma Acoustic Shield Systems
 * Electromagnetic Defense Fields
 * Electrostatic Defense Fields
 * Plasma Shields
 * Force Fields
 * Nuclear Force Manipulators
 * Stasis Fields