Colonization Algorithm (Earth's Remnants V)

This is the algorithm for Colonization.

Base

 * Base: +5

Government Type

 * Settled Tribe: 0
 * Nation: +2

Amount of Areas Colonized

 * 1 Area: +3
 * 2 Areas: 0
 * 3 Areas: -3

Terrain

 * Farmlands: +5
 * Plains: +2
 * Steppe: +2
 * Marsh: -1
 * Woods: 0
 * Forest: 0
 * Jungle: -3
 * Hills: -1
 * Mountains: -3
 * Desert: -5
 * Tundra: -5

Size of Military inside Area of Colonization

 * No Army: -3
 * 1-1000 Troops: -2
 * 1000-3000 Troops: -1
 * 3000-5000 Troops: 0
 * 5000-7500 Troops: 1
 * 7500-11,000 Troops: 3
 * 11,000-18,000 Troops: 5
 * 18,000-35,000 Troops: 7
 * 35,000+ Troops: 12

State of Economy

 * Bankruptcy: -10
 * In Debt: -2
 * Stable Economy: +2

Stability of Nation

 * Stable: +2
 * Unstable: -1
 * Rebellious: -5

Competition for Area Control

 * No Competition: 0
 * Competition: -2

Wars

 * At Peace: 0
 * Winning War: -1
 * Losing War: -5

Population

 * 0-1000 People: -5
 * 1000-5000 People: -3
 * 5000-10,000 People: -2
 * 10,000-20,000 People: 0
 * 20,000-50,000 People: 1
 * 50,000-100,000 People: 2
 * 100,000-250,000 People: 3
 * 250,000-500,000 People: 5
 * 500,000-1,000,000 People: 8
 * 1,000,000-5,000,000 People: 11
 * 5,00,000-10,000,000 People: 13
 * 10,000,000+ People: 15

Distance

 * Adjacent: +2
 * Non-Adjacent, On Same Continent: -1
 * On Different Continent: -6

400 A.E (2466 C.E)
Base: +5, Settled Tribe: +0, 2 Areas: +0, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 12,000 population: +0, Adjacent: +2, No Competition for Control: +0, Mountain Terrain: -3, No Army Inside Areas: -3

Total: +5 (Success)

Bogotan Republic
Base: +5, Bunker Nation: +2, 1 Area: +3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 7800 population: -2, No Army Inside Area: -3, Jungle Terrain: -3, No Competition for Control: 0, Adjacent: +2

Total: +8 (Sucess)

400 A.E (2466 C.E)
Total: +11 (Success)
 * Johor: Base: +5, Bunker Nation: +2, 1 Area: +3, Plains: +2, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 5000-10000 People: -2, Adjacent: +2, Competition for Control: -2

401 A.E (2467 C.E)
Total: +1 (Success)
 * 3 Areas: Base: +5, Bunker Nation: +2, 3 Areas: -3, Jungle and Hills: -4, No Army Inside Area:-3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 5000-10000 People: -2, Adjacent: +2, No Competition for Control: +0

400 A.E (2466 C.E)

 * Hong Kong and Macau: Base: +5, Bunker Nation: +2, 2 Areas: +0, Plains: +2, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 10000-20000 People: +0, Adjacent: +2, No Competition for Control: +0 Total: +12 (Success)

401 A.E (2467 C.E)

 * 2 Areas: Base: +5, Bunker Nation: +2, 2 Areas: +0, Plains: +2, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 10000-20000 People: +0, Adjacent: +2, Non-Adjacent - Same Continent: -1, No Competition for Control: +0 Total: +11 (Success)

402 A.E (2468 C.E)

 * 2 Areas: Base: +5, Bunker Nation: +2, 2 Areas: +0, Hills: -1, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 10000-20000 People: +0, Adjacent: +2, No Competition for Control: +0 Total: +9 (Success)

402 A.E (2468 C.E)

 * Finnish Expansion: Base: +5, Bunker Nation: +2, 3 Areas: -3, Forest: 0, Farmland: +5, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 10000-20000 People: +0, Adjacent: +2, No Competition for Control: +0 Total: +12 (Success)
 * Eastern Expansion: Base: +5, Bunker Nation: +2, 3 Areas: -3, Forest: 0, No Army Inside Area: -3, Stable Economy: +2, Stable Nation: +2, At Peace: +0, 10000-20000 People: +0, Adjacent: +2, No Competition for Control: +0 Total :  +7  ( Success )